diff options
| author | pack <pack@packgekko.xyz> | 2026-08-09 10:54:08 +0000 |
|---|---|---|
| committer | pack <pack@packgekko.xyz> | 2026-08-09 10:54:08 +0000 |
| commit | d3adc16a08d95d6e331de55d7d3bf05a66a874a8 (patch) | |
| tree | a2dabd199501e67c547c2ce79e1374ca3aa55443 /node_modules/iconv-lite/encodings/utf7.js | |
| parent | 55a4f1fc869e41aca748c63d3018f0448b1606e0 (diff) | |
| download | crud-d3adc16a08d95d6e331de55d7d3bf05a66a874a8.tar.gz | |
stop tracking node_modules/
Diffstat (limited to '')
| -rw-r--r-- | node_modules/iconv-lite/encodings/utf7.js | 283 |
1 files changed, 0 insertions, 283 deletions
diff --git a/node_modules/iconv-lite/encodings/utf7.js b/node_modules/iconv-lite/encodings/utf7.js deleted file mode 100644 index fe72a9d..0000000 --- a/node_modules/iconv-lite/encodings/utf7.js +++ /dev/null @@ -1,283 +0,0 @@ -"use strict" -var Buffer = require("safer-buffer").Buffer - -// UTF-7 codec, according to https://tools.ietf.org/html/rfc2152 -// See also below a UTF-7-IMAP codec, according to http://tools.ietf.org/html/rfc3501#section-5.1.3 - -exports.utf7 = Utf7Codec -exports.unicode11utf7 = "utf7" // Alias UNICODE-1-1-UTF-7 -function Utf7Codec (codecOptions, iconv) { - this.iconv = iconv -}; - -Utf7Codec.prototype.encoder = Utf7Encoder -Utf7Codec.prototype.decoder = Utf7Decoder -Utf7Codec.prototype.bomAware = true - -// -- Encoding - -// Why scape ()?./? -// eslint-disable-next-line no-useless-escape -var nonDirectChars = /[^A-Za-z0-9'\(\),-\.\/:\? \n\r\t]+/g - -function Utf7Encoder (options, codec) { - this.iconv = codec.iconv -} - -Utf7Encoder.prototype.write = function (str) { - // Naive implementation. - // Non-direct chars are encoded as "+<base64>-"; single "+" char is encoded as "+-". - return Buffer.from(str.replace(nonDirectChars, function (chunk) { - return "+" + (chunk === "+" - ? "" - : this.iconv.encode(chunk, "utf16-be").toString("base64").replace(/=+$/, "")) + - "-" - }.bind(this))) -} - -Utf7Encoder.prototype.end = function () { -} - -// -- Decoding - -function Utf7Decoder (options, codec) { - this.iconv = codec.iconv - this.inBase64 = false - this.base64Accum = "" -} - -// Why scape /? -// eslint-disable-next-line no-useless-escape -var base64Regex = /[A-Za-z0-9\/+]/ -var base64Chars = [] -for (var i = 0; i < 256; i++) { base64Chars[i] = base64Regex.test(String.fromCharCode(i)) } - -var plusChar = "+".charCodeAt(0) -var minusChar = "-".charCodeAt(0) -var andChar = "&".charCodeAt(0) - -Utf7Decoder.prototype.write = function (buf) { - var res = ""; var lastI = 0 - var inBase64 = this.inBase64 - var base64Accum = this.base64Accum - - // The decoder is more involved as we must handle chunks in stream. - - for (var i = 0; i < buf.length; i++) { - if (!inBase64) { // We're in direct mode. - // Write direct chars until '+' - if (buf[i] == plusChar) { - res += this.iconv.decode(buf.slice(lastI, i), "ascii") // Write direct chars. - lastI = i + 1 - inBase64 = true - } - } else { // We decode base64. - if (!base64Chars[buf[i]]) { // Base64 ended. - if (i == lastI && buf[i] == minusChar) { // "+-" -> "+" - res += "+" - } else { - var b64str = base64Accum + this.iconv.decode(buf.slice(lastI, i), "ascii") - res += this.iconv.decode(Buffer.from(b64str, "base64"), "utf16-be") - } - - if (buf[i] != minusChar) // Minus is absorbed after base64. - { i-- } - - lastI = i + 1 - inBase64 = false - base64Accum = "" - } - } - } - - if (!inBase64) { - res += this.iconv.decode(buf.slice(lastI), "ascii") // Write direct chars. - } else { - var b64str = base64Accum + this.iconv.decode(buf.slice(lastI), "ascii") - - var canBeDecoded = b64str.length - (b64str.length % 8) // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars. - base64Accum = b64str.slice(canBeDecoded) // The rest will be decoded in future. - b64str = b64str.slice(0, canBeDecoded) - - res += this.iconv.decode(Buffer.from(b64str, "base64"), "utf16-be") - } - - this.inBase64 = inBase64 - this.base64Accum = base64Accum - - return res -} - -Utf7Decoder.prototype.end = function () { - var res = "" - if (this.inBase64 && this.base64Accum.length > 0) { res = this.iconv.decode(Buffer.from(this.base64Accum, "base64"), "utf16-be") } - - this.inBase64 = false - this.base64Accum = "" - return res -} - -// UTF-7-IMAP codec. -// RFC3501 Sec. 5.1.3 Modified UTF-7 (http://tools.ietf.org/html/rfc3501#section-5.1.3) -// Differences: -// * Base64 part is started by "&" instead of "+" -// * Direct characters are 0x20-0x7E, except "&" (0x26) -// * In Base64, "," is used instead of "/" -// * Base64 must not be used to represent direct characters. -// * No implicit shift back from Base64 (should always end with '-') -// * String must end in non-shifted position. -// * "-&" while in base64 is not allowed. - -exports.utf7imap = Utf7IMAPCodec -function Utf7IMAPCodec (codecOptions, iconv) { - this.iconv = iconv -}; - -Utf7IMAPCodec.prototype.encoder = Utf7IMAPEncoder -Utf7IMAPCodec.prototype.decoder = Utf7IMAPDecoder -Utf7IMAPCodec.prototype.bomAware = true - -// -- Encoding - -function Utf7IMAPEncoder (options, codec) { - this.iconv = codec.iconv - this.inBase64 = false - this.base64Accum = Buffer.alloc(6) - this.base64AccumIdx = 0 -} - -Utf7IMAPEncoder.prototype.write = function (str) { - var inBase64 = this.inBase64 - var base64Accum = this.base64Accum - var base64AccumIdx = this.base64AccumIdx - var buf = Buffer.alloc(str.length * 5 + 10); var bufIdx = 0 - - for (var i = 0; i < str.length; i++) { - var uChar = str.charCodeAt(i) - if (uChar >= 0x20 && uChar <= 0x7E) { // Direct character or '&'. - if (inBase64) { - if (base64AccumIdx > 0) { - bufIdx += buf.write(base64Accum.slice(0, base64AccumIdx).toString("base64").replace(/\//g, ",").replace(/=+$/, ""), bufIdx) - base64AccumIdx = 0 - } - - buf[bufIdx++] = minusChar // Write '-', then go to direct mode. - inBase64 = false - } - - if (!inBase64) { - buf[bufIdx++] = uChar // Write direct character - - if (uChar === andChar) // Ampersand -> '&-' - { buf[bufIdx++] = minusChar } - } - } else { // Non-direct character - if (!inBase64) { - buf[bufIdx++] = andChar // Write '&', then go to base64 mode. - inBase64 = true - } - if (inBase64) { - base64Accum[base64AccumIdx++] = uChar >> 8 - base64Accum[base64AccumIdx++] = uChar & 0xFF - - if (base64AccumIdx == base64Accum.length) { - bufIdx += buf.write(base64Accum.toString("base64").replace(/\//g, ","), bufIdx) - base64AccumIdx = 0 - } - } - } - } - - this.inBase64 = inBase64 - this.base64AccumIdx = base64AccumIdx - - return buf.slice(0, bufIdx) -} - -Utf7IMAPEncoder.prototype.end = function () { - var buf = Buffer.alloc(10); var bufIdx = 0 - if (this.inBase64) { - if (this.base64AccumIdx > 0) { - bufIdx += buf.write(this.base64Accum.slice(0, this.base64AccumIdx).toString("base64").replace(/\//g, ",").replace(/=+$/, ""), bufIdx) - this.base64AccumIdx = 0 - } - - buf[bufIdx++] = minusChar // Write '-', then go to direct mode. - this.inBase64 = false - } - - return buf.slice(0, bufIdx) -} - -// -- Decoding - -function Utf7IMAPDecoder (options, codec) { - this.iconv = codec.iconv - this.inBase64 = false - this.base64Accum = "" -} - -var base64IMAPChars = base64Chars.slice() -base64IMAPChars[",".charCodeAt(0)] = true - -Utf7IMAPDecoder.prototype.write = function (buf) { - var res = ""; var lastI = 0 - var inBase64 = this.inBase64 - var base64Accum = this.base64Accum - - // The decoder is more involved as we must handle chunks in stream. - // It is forgiving, closer to standard UTF-7 (for example, '-' is optional at the end). - - for (var i = 0; i < buf.length; i++) { - if (!inBase64) { // We're in direct mode. - // Write direct chars until '&' - if (buf[i] == andChar) { - res += this.iconv.decode(buf.slice(lastI, i), "ascii") // Write direct chars. - lastI = i + 1 - inBase64 = true - } - } else { // We decode base64. - if (!base64IMAPChars[buf[i]]) { // Base64 ended. - if (i == lastI && buf[i] == minusChar) { // "&-" -> "&" - res += "&" - } else { - var b64str = base64Accum + this.iconv.decode(buf.slice(lastI, i), "ascii").replace(/,/g, "/") - res += this.iconv.decode(Buffer.from(b64str, "base64"), "utf16-be") - } - - if (buf[i] != minusChar) // Minus may be absorbed after base64. - { i-- } - - lastI = i + 1 - inBase64 = false - base64Accum = "" - } - } - } - - if (!inBase64) { - res += this.iconv.decode(buf.slice(lastI), "ascii") // Write direct chars. - } else { - var b64str = base64Accum + this.iconv.decode(buf.slice(lastI), "ascii").replace(/,/g, "/") - - var canBeDecoded = b64str.length - (b64str.length % 8) // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars. - base64Accum = b64str.slice(canBeDecoded) // The rest will be decoded in future. - b64str = b64str.slice(0, canBeDecoded) - - res += this.iconv.decode(Buffer.from(b64str, "base64"), "utf16-be") - } - - this.inBase64 = inBase64 - this.base64Accum = base64Accum - - return res -} - -Utf7IMAPDecoder.prototype.end = function () { - var res = "" - if (this.inBase64 && this.base64Accum.length > 0) { res = this.iconv.decode(Buffer.from(this.base64Accum, "base64"), "utf16-be") } - - this.inBase64 = false - this.base64Accum = "" - return res -} |