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-rw-r--r--node_modules/iconv-lite/encodings/internal.js218
1 files changed, 218 insertions, 0 deletions
diff --git a/node_modules/iconv-lite/encodings/internal.js b/node_modules/iconv-lite/encodings/internal.js
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+++ b/node_modules/iconv-lite/encodings/internal.js
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+"use strict"
+var Buffer = require("safer-buffer").Buffer
+
+// Export Node.js internal encodings.
+
+module.exports = {
+ // Encodings
+ utf8: { type: "_internal", bomAware: true },
+ cesu8: { type: "_internal", bomAware: true },
+ unicode11utf8: "utf8",
+
+ ucs2: { type: "_internal", bomAware: true },
+ utf16le: "ucs2",
+
+ binary: { type: "_internal" },
+ base64: { type: "_internal" },
+ hex: { type: "_internal" },
+
+ // Codec.
+ _internal: InternalCodec
+}
+
+// ------------------------------------------------------------------------------
+
+function InternalCodec (codecOptions, iconv) {
+ this.enc = codecOptions.encodingName
+ this.bomAware = codecOptions.bomAware
+
+ if (this.enc === "base64") { this.encoder = InternalEncoderBase64 } else if (this.enc === "utf8") { this.encoder = InternalEncoderUtf8 } else if (this.enc === "cesu8") {
+ this.enc = "utf8" // Use utf8 for decoding.
+ this.encoder = InternalEncoderCesu8
+
+ // Add decoder for versions of Node not supporting CESU-8
+ if (Buffer.from("eda0bdedb2a9", "hex").toString() !== "💩") {
+ this.decoder = InternalDecoderCesu8
+ this.defaultCharUnicode = iconv.defaultCharUnicode
+ }
+ }
+}
+
+InternalCodec.prototype.encoder = InternalEncoder
+InternalCodec.prototype.decoder = InternalDecoder
+
+// ------------------------------------------------------------------------------
+
+// We use node.js internal decoder. Its signature is the same as ours.
+var StringDecoder = require("string_decoder").StringDecoder
+
+function InternalDecoder (options, codec) {
+ this.decoder = new StringDecoder(codec.enc)
+}
+
+InternalDecoder.prototype.write = function (buf) {
+ if (!Buffer.isBuffer(buf)) {
+ buf = Buffer.from(buf)
+ }
+
+ return this.decoder.write(buf)
+}
+
+InternalDecoder.prototype.end = function () {
+ return this.decoder.end()
+}
+
+// ------------------------------------------------------------------------------
+// Encoder is mostly trivial
+
+function InternalEncoder (options, codec) {
+ this.enc = codec.enc
+}
+
+InternalEncoder.prototype.write = function (str) {
+ return Buffer.from(str, this.enc)
+}
+
+InternalEncoder.prototype.end = function () {
+}
+
+// ------------------------------------------------------------------------------
+// Except base64 encoder, which must keep its state.
+
+function InternalEncoderBase64 (options, codec) {
+ this.prevStr = ""
+}
+
+InternalEncoderBase64.prototype.write = function (str) {
+ str = this.prevStr + str
+ var completeQuads = str.length - (str.length % 4)
+ this.prevStr = str.slice(completeQuads)
+ str = str.slice(0, completeQuads)
+
+ return Buffer.from(str, "base64")
+}
+
+InternalEncoderBase64.prototype.end = function () {
+ return Buffer.from(this.prevStr, "base64")
+}
+
+// ------------------------------------------------------------------------------
+// CESU-8 encoder is also special.
+
+function InternalEncoderCesu8 (options, codec) {
+}
+
+InternalEncoderCesu8.prototype.write = function (str) {
+ var buf = Buffer.alloc(str.length * 3); var bufIdx = 0
+ for (var i = 0; i < str.length; i++) {
+ var charCode = str.charCodeAt(i)
+ // Naive implementation, but it works because CESU-8 is especially easy
+ // to convert from UTF-16 (which all JS strings are encoded in).
+ if (charCode < 0x80) { buf[bufIdx++] = charCode } else if (charCode < 0x800) {
+ buf[bufIdx++] = 0xC0 + (charCode >>> 6)
+ buf[bufIdx++] = 0x80 + (charCode & 0x3f)
+ } else { // charCode will always be < 0x10000 in javascript.
+ buf[bufIdx++] = 0xE0 + (charCode >>> 12)
+ buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f)
+ buf[bufIdx++] = 0x80 + (charCode & 0x3f)
+ }
+ }
+ return buf.slice(0, bufIdx)
+}
+
+InternalEncoderCesu8.prototype.end = function () {
+}
+
+// ------------------------------------------------------------------------------
+// CESU-8 decoder is not implemented in Node v4.0+
+
+function InternalDecoderCesu8 (options, codec) {
+ this.acc = 0
+ this.contBytes = 0
+ this.accBytes = 0
+ this.defaultCharUnicode = codec.defaultCharUnicode
+}
+
+InternalDecoderCesu8.prototype.write = function (buf) {
+ var acc = this.acc; var contBytes = this.contBytes; var accBytes = this.accBytes
+ var res = ""
+ for (var i = 0; i < buf.length; i++) {
+ var curByte = buf[i]
+ if ((curByte & 0xC0) !== 0x80) { // Leading byte
+ if (contBytes > 0) { // Previous code is invalid
+ res += this.defaultCharUnicode
+ contBytes = 0
+ }
+
+ if (curByte < 0x80) { // Single-byte code
+ res += String.fromCharCode(curByte)
+ } else if (curByte < 0xE0) { // Two-byte code
+ acc = curByte & 0x1F
+ contBytes = 1; accBytes = 1
+ } else if (curByte < 0xF0) { // Three-byte code
+ acc = curByte & 0x0F
+ contBytes = 2; accBytes = 1
+ } else { // Four or more are not supported for CESU-8.
+ res += this.defaultCharUnicode
+ }
+ } else { // Continuation byte
+ if (contBytes > 0) { // We're waiting for it.
+ acc = (acc << 6) | (curByte & 0x3f)
+ contBytes--; accBytes++
+ if (contBytes === 0) {
+ // Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80)
+ if (accBytes === 2 && acc < 0x80 && acc > 0) {
+ res += this.defaultCharUnicode
+ } else if (accBytes === 3 && acc < 0x800) {
+ res += this.defaultCharUnicode
+ } else {
+ // Actually add character.
+ res += String.fromCharCode(acc)
+ }
+ }
+ } else { // Unexpected continuation byte
+ res += this.defaultCharUnicode
+ }
+ }
+ }
+ this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes
+ return res
+}
+
+InternalDecoderCesu8.prototype.end = function () {
+ var res = 0
+ if (this.contBytes > 0) { res += this.defaultCharUnicode }
+ return res
+}
+
+// ------------------------------------------------------------------------------
+// check the chunk boundaries for surrogate pair
+
+function InternalEncoderUtf8 (options, codec) {
+ this.highSurrogate = ""
+}
+
+InternalEncoderUtf8.prototype.write = function (str) {
+ if (this.highSurrogate) {
+ str = this.highSurrogate + str
+ this.highSurrogate = ""
+ }
+
+ if (str.length > 0) {
+ var charCode = str.charCodeAt(str.length - 1)
+ if (charCode >= 0xd800 && charCode < 0xdc00) {
+ this.highSurrogate = str[str.length - 1]
+ str = str.slice(0, str.length - 1)
+ }
+ }
+
+ return Buffer.from(str, this.enc)
+}
+
+InternalEncoderUtf8.prototype.end = function () {
+ if (this.highSurrogate) {
+ var str = this.highSurrogate
+ this.highSurrogate = ""
+ return Buffer.from(str, this.enc)
+ }
+}